My second iphone game is in process.
After finishing the development of my first game RockGerm I had a long time thinking about the game design of iPhone games. I discussed with friends and collected infomations about player’s feedbacks. And I had also played many top iphone games to learn their experiences and advantages. After these research I started to plan my second game. I believe that I can get more experiences in the prograss of development.
My second game has been in development for almost 10 months.(I just do these after work ) Before that I had made 2 demos. At the beginning I had thought many different schemes and most of them have new gameplay. And I spent much time making demos to test if These gameplay are really interesting. I had modified and modulated the control, the game logic and other effects many many times and I fond it is really a hard work to create a nice new gameplay in a short time. And I didn’t have much experiences at that time. So I stoped challenge new gameplay and planed to use a mature gameplay and make some improve of it. I choose action game.
The main gameplay is hunting monsters, collecting resource, getting powerful weapons, upgrading them, and using them fight with stronger monsters. I also made special design in some details. You can control 2 characters (boy use sword and girl use bow)and easily switch from them. While you are controlling one the another is controlled by AI. You should make good use of them(close attack and long attack) and grapes time to give monsters a heavy attack.
I can’t tell more details here. But you can watch the gameplay trailer that I will unleash soon for more information. And I planed to publish this game next spring. I wish you will enjoy it!