I’m very proud to show you new features of Pocket Hunters. After 3 months hard work, I have finished some new systems and improved many old things. And I shall thank all testers. They give me many good suggestions, and help me find bugs.
The first feature is magic system. You can buy many kinds of magic items from the panda trader, and equip them. You can see it at the left of the screen. When you are in battle, you can easily use these magic items by touching the icons. When you are using one magic item there will be a cool down time, and all magic icon will be dark for a while. When the icons retune light you will be able to use them. The magic items are variable. Such like adding HP, magic shield, fire ball, blizzard, and thunder. The powerful items are bit too expansive, you can use it on the strongest boss. The accunt of the equipped magics can be increase to 3.
The second is weapon system. I have added 3 new kind of weapons: lance and axe for boy, magic mace for girl. Each kind of weapons have different ability and control.
You can use Lance to launch quick combo attacks by quickly touching the attack button again and again.
Axe is heavy. Your walk speed will be slow done when you are using it. But you can save power when you are moving and start a powerful hack.
Magic mace flows in the air and follows the girl. You can save power when you’re moving and launch magic attacks. When the mace are upgraded to level 3 you will be able to use huge magic attacks.
The third is defend. Touch the defend button you will be able to defend enemies attacks. You will still lose a little HP. But notice that you can not defend some big attacks of the boss.
And there are many detail improvements.
In the village every NPC will tell you some useful imfomations and instructions by the talking panel.
Some game options are added like screen rotation and video switch.
In The battle, when players or enemies start heanvy attacks the camera will shake. It gives more powerful beat feeling.
The enemies’s AI are improved. Enemies will not look like just do everything on their own. They will focus on the controlled player and the attacks will depend on your position. When you are close to them they will give you close punch. If you are standing in front of them they may suddenly rush to you.